Managed to serialize all my screens components/data to a JSON and then deserialize it all #goodfeeling
Note to self: remember to use the test database when testing this site ;D
WebGL: OpenGL in your browser without plugins
WebGL is basically an initiative to bring 3D graphics into web browsers natively, without having to download any plugins. This is achieved by adding a few things to HTML5, namely, defining a JavaScript binding to OpenGL ES 2.0 and letting you draw things into a 3D context of the canvas element.
After reading this blog posting over the weekend I knew I had to have a go myself.
Below is a recording of my first demo, I used an external camera because Quicktime X screen recording just didn't cut it. This demo is running at a constant 100fps and I'm sure it could go higher if the ticks were increased.
This technology has the potential to change online gaming as we know and will certainly be a game changer for rich interactive experiences.
[...] Check this blogpost first, read the text and run the video. It shows 3D running in a browser without plugins. [...]
Yeah, webgames, not so much gui's but If there might be good webcam support and mic etc. why not?! way faster than flash is.
Coming Soon
Coming Soon
