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Managed to serialize all my screens components/data to a JSON and then deserialize it all #goodfeeling


Note to self: remember to use the test database when testing this site ;D

Enable GPU Composing on Flash Player 10 Content

By default, hardware accelerated composing is turned off in the current Flash Player 10 beta, and rightly so. You should only need to use GPU composing if your application really benefits from it.

If you want to enable this new feature in the new beta player, the only way to currently do this is via an attribute in your HTML/JS embed code. The attribute in question is not an addition, it is the familiar "wmode" parameter. The parameter traditionally defines how Flash content is "windowed" on a page with the current choices being "window", "opaque" and "transparent". With Flash Player 10, the number of choices gets bumped up to five with the addition of "direct" and "gpu".

wmode="direct"

"Direct" instructs the player to totally bypass the parent web browser for rendering. You might compare it to standalone players performance with the little more kick.

wmode="gpu"

"GPU" is full hardware accelerated composing. But note, GPU mode is not a magic bullet for speeding up everything, in some scenarios it may in-fact course performance drains.




Tarwin Stroh-Spijer via the old blog says ... I downloaded Flash 10 Beta last night and gave the new wmodes a whirl this morning. The game I'm working on works mostly with Bitmaps (everything except the main character is bitmap). If I run it at 120 FPS it plays at 90FPS in Flash (Flash 9 player), at 90FPS with wmode=normal, 60FPS with wmode=transparent, but to my utter surprise it ran at 3FPS with wmode=gpu. I'm really intrigued as to what would make it faster then? Even stranger was the fact that wmode=direct made it even slower - about 50FPS.

I've got a dual core CPU, maybe that had some effect. Could it be that my video card is only AGP (X1600) and the bandwidth is limited. 3 FPS is pretty dam slow!

justin via the old blog says ... 3fps? perhaps it's turned off by default for a reason? :D

i doubt GPU acceleration will be of much benefit for 3D work until we start using supported 3D primitives that can take proper advantage of it...

Rich via the old blog says ... I get the same issue with my PC at work, but that is because it doesn't have one of the support GPUs in it, so it has no choice but to enforce software rendering (CPU), so the CPU is almost doing twice as much work as before.

At home where I have a very powerful GeForce series 9 SLi set-up I'm hoping the total opposite will be true, but have to wait another 4 hours before I can test :)

I've also read that the browser STILL makes a big difference.

Kriss via the old blog says ... Thats still one up on me, all of my swfs cause a browser crash :) with gpu enabled which i think counts as 0fps.

i wonder what I've done that it doesn't like...

Tried some other random swfs and they where fine so its something I'm using.

Sci-Fi Si via the old blog says ... Adobe dudes,

You are clearly masters of what you do. For design, for over a decade you have been the defacto standard with your software. The aquisition of Macromedia was a very good move and Flash 10 is a huge step in the right direction.

Your CS4 products provide everything a professional designer and developer could want - Why not write your own browser?

Google have tried this and in my opinion failed miserably, I have no interest in supporting Chrome at all and regard is as a dog with three legs.

The fastest browser for rendering Flash is without doubt IE. Firefox was nice in version one, but now with version 3, it's slow, buggy and I only adapt my websites to run with it because I have to, it too big a market to completely ignore.

HOWEVER. The only viable contender to the Microsoft throne as browser king is Abobe! You would have the worlds developers on your side - of this I am certain.

swfObject would be out the window. Flex would be native, ColdFusion, Abode Media server 3 - the whole chabang!

By the way i was talking to someone from Abode who came over to London a few weeks back, apparantly including the drivers for all video cards would have to be done for native support and this would make the file size huge. Not if you wrote your own browser it wouldn't, they could be downloaded with the browser install - Native 3D.

DO IT I DARE YOU!

From the mouth of SiliconMOND IT Prophet (C) 2009. ;)

http://caspianit.co.uk

Unknown via the old blog says ... Sci-Fi Si,
That sounds too good to ever come true sadly. And developing their own browser would cost a lot, I doubt they would consider doing it.

bsawyer via the old blog says ... Ugh, just about everywhere the info is the same; like it's cut and pasted and equally vague and mostly useless.

'GPU is full hardware accelerated composing. But note, GPU mode is not a magic bullet for speeding up everything, in some scenarios it may in-fact course performance drains.'

I have been running tests for days and everything indicates that GPU mode only decreases performance (framerate) in all cases with interactive content. Has anyone sorted out what kind of 'content' gpu mode enhances? is it ONLY video? I've tried animating a bunch of ball images around a screen (200-3000) randomly using tweener and tweenlite, ive tried using blend modes on the images, i've tried using filters (built in, not pixelbender), and finally I've tried tests so far on a radeon hd 4870 and a nvideo quadro fx 370. Fps typically is about half what is possible with wmode=direct/opaque/normal across the board . Other things that may make a difference I figure may be timer based animation or video running behind the animating balls, but this whole wmode gpu thing is starting to get the smell of shenanigans.

Mark via the old blog says ... Can someone please give us a real example where this actually works and one can notice an improvement in performance? I find it shocking I have to ask this question.

Trilby via this site says ... Give please. We cannot deny the facts of nature, but we should certainly try to improve on them. Help me! It has to find sites on the: Fujitsu split system air conditioning 52kw. I found only this - <a href="http://www.kassensysteme-augsburg.de/Members/SplitAirConditioning/split-system-air-conditioning-installation">split system air conditioning installation</a>. Smoothly it became the chrysler pentastar, though fled all the energy's chemicals of that power, split air conditioning. Very, the immigrant stopped initially get until the increasing coordinator, split air conditioning. Waiting for a reply :rolleyes:, Trilby from Swaziland.

eric via this site says ... get lot of trouble in fullscreen with FP10.1 candidate, huge slow down in fullscreen with or whithout GPU while copypixeling, that not happen in FP9. hope that adobe will found a solution for the final released

Liquid via this site says ... i find this candidate very good, it really speeded up some projects which use flv on stage, processor was less intense, about 30 %, so i assume that 30 % gone for gpu to render the flvs.

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